Tuesday, September 27, 2011

Story of Assassin's Creed









Assassin's Creed


Desmond Miles, a bartender, is kidnapped by the Abstergo Corporation. There, Desmond is forced to lie in the Animus, a device that is able to replay the genetic memories of the user's ancestors. In Desmond's case, they seek information about his ancestor Altaïr ibn La-Ahad, an assassin during the time of the Third Crusade. Within the Animus, Altaïr's memories reveal that he was attempting to stop Robert de Sable from taking an artifact from a temple, but broke all three of the Assassins' Brotherhood's tenets. The Brotherhood leader, Al Mualim, demotes Altaïr, and assigns him the task of assassinating nine people to regain his former status.
As Altaïr completes the assassinations, he finds that each was a member of the Templars searching the area for "Pieces of Eden", artifacts similar to the one de Sable attempted to steal. Altaïr eventually faces de Sable in front of King Richard, and kills him; with his dying breath, de Sable reveals the existence of a tenth Templar: Al Mualim. Returning to the Brotherhood, Altaïr finds Al Mualim in possession of a Piece of Eden that is able to control people's minds. Altaïr is forced to fight his way through innocents to reach Al Mualim, and engages him in battle. Altaïr eventually sees through Al Mualim's tricks using the artifact, and kills him. Upon approaching the artifact, Altaïr is surprised to find it displays a projection of the Earth marking several spots around the globe.
At this point, Desmond is brought out of the Animus, his purpose served. He comes to learn that Abstergo is a front for the modern-day Templars. Abstergo is now set to use the locations on the map seen by Altaïr to find more Pieces of Eden, believing that they must collect the artifacts to control the world's population in order to stave off the projected end of the world in 2012. Desmond's life is spared by Lucy Stillman, one of the Abstergo scientists who is actually an Assassin mole. Left alone in his locked room, Desmond discovers (through a "bleeding effect" from his time spent as Altaïr) that he can observe numerous messages in blood on the walls and floor left by a previous test subject (Subject 16) that foretell the end of the world.


 

 

Assassin's Creed II





In the 'Truth puzzles', certain historic paintings are used, such as the first depiction of a firearm.Assassin's Creed II begins immediately after the events of the first game in 2012; Desmond Miles is still trapped by Abstergo Industries (the modern-day face of the Knights Templar) after being forced to use the Animus device to revisit genetic memories of the Assassin Altaïr Ibn-La'Ahad, and has discovered prophetic warnings from Subject 16 (a previous captive) describing the end of the world. He is soon rescued by Lucy Stillman, a mole for the Assassins within Abstergo, who takes him to meet two other Assassins, historian Shaun Hastings and computer expert Rebecca Crane. They request that Desmond use their version of the Animus, the Animus 2.0, to relive memories of another Assassin, Ezio Auditore da Firenze, to train Desmond in the ways of the Assassins through the "Bleeding Effect" of the Animus. During his exposure, Desmond finds himself briefly struck by a puzzling memory of Altaïr and his lover, a former Templar named Maria who became pregnant with his child. It is also revealed that apart from training Desmond as an Assassin, the Assassins also wish to find out more information about the foretold Vault. Desmond also finds various glyphs left by Subject 16 in the Animus, which, when decoded and assembled, form a brief video of a man and woman, "Adam" and "Eve", running through a futuristic setting called "Eden". The video ends with the binary for "Eden".
 
Assassin's Creed II's plot includes the fictional depictions of historical characters including Niccolò Machiavelli and Rodrigo Borgia, later known as Pope Alexander VI.
Ezio's memories begin during the Renaissance in the 15th century, where his family is ensnared in a political plot, and his father and brothers are hanged. Ezio, following his father's last advice, finds his father's Assassin tools, and flees the city with his mother and sister to the safety of his uncle Mario's villa in the countryside. Mario assists Ezio in discovering the people behind the conspiracy, the search leading Ezio from Florence, to San Gimignano, Forlì, Venice and eventually to Rome. As he identifies and assassinates more and more political figures, Ezio also gains several allies, including Niccolò Machiavelli and Leonardo da Vinci, the latter of whom helps Ezio improve his equipment using schematics found in Altaïr's Codex pages. Ezio eventually identifies the mastermind of the plot: the Spaniard Rodrigo Borgia, who ultimately sought to bring down the Medici family in Florence with the help of the Pazzi family and the Doge of Venice. Ezio finds Borgia in possession of the Apple-- the same Piece of Eden that Altaïr had recovered centuries ago-- and learns that Borgia believes himself to be "The Prophet" that will lead the Templars to a fabled "Vault". Ezio is able to confront Borgia with the help of his allies and recover the Apple, and Borgia flees before he can be killed. Ezio's allies reveal they are all Assassins, and see Ezio as their Prophet, allowing him to join their ranks.
Several years of Ezio's memories are inaccessible from the Animus, and Desmond can only revisit those starting in 1499, where Ezio and the Assassins plan to attack Borgia (now Pope Alexander VI) at Vatican City. Ezio corners Borgia and strikes him down, but cannot come to kill him, as he knows that will not bring back his family. Ezio uses the Apple and the Papal cross (which is also a Piece of Eden), and discovers the entrance to the Vault. Inside, he is confused when a holographic figure, calling herself Minerva, appears. Speaking directly to Desmond and those monitoring him in 2012, she explains that she was part of a far more advanced society that initially co-existed along with the early humans on Earth before they faced each other in war. A global catastrophe occurred that nearly wiped out both sides, and the survivors joined together to construct temples across the Earth to allow humans to prevent a similar catastrophe in the future. Before the hologram disappears, she warns Desmond, by name, that "the rest is up to you".
Shortly after recovering this memory, Desmond and the others are forced to flee with the Animus from their location as Abstergo troops surround it. As they head toward a new safehouse, Lucy explains that there are newly-discovered weaknesses in the Earth's magnetic field; a solar flare striking this weakness would cause a similar level of global destruction as described by Minerva. Desmond resolves to help the Assassins find these temples, and prepares to reenter the Animus…

 

 

Assassin's Creed: Brotherhood



The continuing story is set in 2012. After escaping the Templars' attack at the end of Assassin's Creed II, Desmond Miles and other modern-day Assassins flee to Monteriggioni, establishing a new hideout in the ruins of the Villa Auditore. After restoring the electricity in the old tunnels under the villa, the player once again takes control of Ezio Auditore through the genetic memory of Desmond Miles using the Animus 2.0 (which is the game's memory interface).[7]
Ezio's story continues in 1499, Where he exits the vault, still confused by what he saw inside. He escapes Rome with his uncle Mario Auditore and arrives at Monteriggioni. Once home, Ezio is comforted by the prospect that his personal vendetta is over and that his days as an Assassin are done. Machiavelli challenges Ezio's decision to leave Rodrigo Borgia, the Pope, alive. The following morning Monteriggioni is besieged by Cesare Borgia, son of Rodrigo Borgia. The Assassins are overpowered by this attack and retreat, leaving the entire city in ruins. Mario is killed in the attack, after being shot by Cesare, and the Apple of Eden, the mysterious artifact of great power, is lost to Cesare and the Templars. Ezio escapes with his family and travels to Rome, the center of the Templar Order in Italy, once again seeking vengeance against the Borgias. There, he discovers that the Assassins are failing in the fight against corruption. Determined to redeem the Guild, Ezio convinces the current head of the Assassins, Machiavelli, that he has what it takes to lead, while assembling a Brotherhood powerful enough to destroy the Templars and Ezio's new arch-nemesis, Cesare Borgia.
During the attack on the Villa, Ezio's ally Caterina Sforza is taken away by Cesare's army. While trying to rescue Caterina from the Castel Sant Angelo, Ezio witnesses Cesare passionately kissing his sister, Lucrezia Borgia. Once Cesare has left, Ezio sneaks into the Castel, holding Lucrezia hostage, and uses her to free Caterina from her cell. Ezio reintroduces the mysterious thief, La Volpe, the condottiere Bartolomeo d'Alviano and his sister, Claudia into the guild, recruiting the city's underground of thieves, courtesans and mercenaries to his cause. He then attacks each of Cesare's resources. He kills Cesare's Banker, withdrawing Cesare's battle funds. He kills the leader of the French troops helping Cesare, the Baron de Valois, leaving the troops in disarray. He also obtains a key to a secret door to the Castello, from Lucrezia's secret lover whilst stopping an attempt on his life. After proving to all that he can lead, Ezio is made head of the Assassin's guild, and promoted to the rank of Il Mentore.
During all of the previous missions, as in Assassin's Creed II, Subject 16 has placed hidden file fragments inside the Animus landscape in Brotherhood. Once all of the fragments have been found and deciphered, the consolidated file loads a framework-like level in the Animus. Desmond makes his way through it and at the end encounters a virtual copy of Subject 16, whose body is made up of code. His speech is scattered and vague, but he tries to warn Desmond that there is little time left. He says that "it is too late to save them" and that "she is not who you think she is." He tells Desmond to find Eve in Eden and that her DNA is the key. He then suddenly says, "The sun. Your son," and trails off. Desmond tells him not to go, to which 16 replies, "I am with you till the end. Find me in the darkness." He then disappears and the framework world collapses.
Towards the end of the game, Rodrigo becomes suspicious of his son's activities. Cesare returns to Rome to ask his father for more money and the use of the Apple of Eden artifact after Ezio cuts his funding. His father refuses to give him more funds and, instead, attempts to murder him using a poisoned apple. Cesare, saved from death by his sister's warning, turns the tables on his father by shoving the poisoned apple in his mouth when Rodrigo refuses to reveal the location of the Apple of Eden. When Cesare storms off to look for the artifact - destroying his relationship with his sister in the process - Ezio races ahead and uses the Apple to destroy Cesare's army and to make his supporters withdraw their backing from his campaign to become King of Italy. When all of his "friends" have abandoned him, Cesare is arrested by Pope Julius II's Papal Army for murder and incest, finally leaving Rome in peace.

Ezio, however, is not convinced, and so uses the Apple to locate Cesare. He discovers that the Borgia Captain General escaped from
his prison and launched an attack on a small city in Navarre, Spain. Ezio arrives and corners Cesare on the battlements of a crumbling castle. Ezio and Cesare engage in a sword fight, but Ezio overpowers his enemy. Cesare, however, claims he cannot be killed by the hand of man, and so Ezio decides to "let fate decide". He drops Cesare off the castle battlements, therefore not directly killing him. Ezio then takes the Apple and hides it in a place in which no one will find it - another temple, this one built underneath Santa Maria in Aracoeli, within The Temple of Juno.
Using the co-ordinates taken from Ezio's memories, Desmond, Lucy, Shaun and Rebecca open the temple, intending to use the Apple to locate the remaining temples in order to keep the other Pieces of Eden out of the Templars' hands. As Desmond makes his way into the temple, he is confronted with holographic apparitions of a being called Juno, who appears to be of the same race as Minerva in Assassin's Creed II; however, she is neither audible nor visible to Lucy, Shaun, or Rebecca. Most of her comments center around humanity's lack of knowledge. She states that humanity is "innocent and ignorant": that people were not built to be wise, having been given only five of the six senses, sight, smell, taste, touch, and hearing, but lacking knowledge. However, Juno says that when the initial disaster that wiped out the first people came to pass, they tried to "pass it on through the blood"; it is implied that this sense is Desmond's "eagle vision", which is passed on through the Assassin bloodlines. Her careful cadence then drops as she suddenly becomes angry, yelling "We should have left you as you were!"
A staircase leading to the Apple is activated and Desmond and the others ascend it. Desmond approaches the Apple and glowing symbols begin to appear in the air. As Shaun starts to explain what they are, Desmond touches the Apple. His DNA activates it and suddenly they are all frozen, although Desmond can still speak. Juno cryptically says that Desmond is descended from her race and their enemy. She then says that there is a woman who is supposed to accompany him through "the gate", but she is not with him. She says, "The cross darkens the horizon," a possible reference to the Templars, and takes control of Desmond's body, forcing him to draw his hidden blade saying, "The Path must be opened," and that "the scales must be balanced". She then begins to force Desmond to walk towards Lucy. Desmond pleads with Juno to stop, but she replies, "You know so very little. We must guide you!" and he is forced to stab Lucy in the abdomen. Both fall to the ground unconscious, with Desmond going into a coma (resulting from the shock of stabbing Lucy) and Lucy's fate left uncertain.[20] Then, as the credits roll Juno can be heard saying "It is done". 'William M.' (a high-ranking Assassin who emails both Lucy and Shaun during the game) is heard during the credits, ordering another Assassin to put Desmond back into the Animus.

 

 

Assassin's Creed: Revelations


The game will feature all three of the series' major characters so far: Altaïr ibn La-Ahad, Ezio Auditore da Firenze and Desmond Miles. It will take Ezio to Ottoman Constantinople in 1511 AD, consisting of four districts: Constantin, Beyazid, Imperial, and Galata; Cappadocia at the peak of the Ottoman Empire, part of which will be a completely underground city populated solely by Templars and Masyaf, which holds the old Assassins' stronghold (featured in the first Assassin's Creed game) to which Ezio travels at the beginning of the game. He discovers Altaïr has sealed within the fortress an ancient artifact that is said to be a powerful weapon which could end the Templar and Assassin war forever, and has hidden the keys in Constantinople. Ezio uses relics of the first civilization that hold memories of Altaïr to relive Altaïr's experiences, during which players will control Altaïr.
The game will also continue Desmond's story in the modern day, following the events of Brotherhood, where he will be trapped in the Animus, in comatose state,[10] in which he has found a safe mode known as the Black Room. In the Black Room, Desmond must find a key memory that links him with Altaïr and Ezio to reintegrate his splintered subconscious and regain consciousness.[7] While in game Ezio will meet a variety of historical characters, including Manuel Palaiologos, a heir to the now lost Byzantine Empire, Byzantine Templars who will be lurking in the shadows of Constantinople,[11] Prince Suleiman, a man who will one day become one of the Ottoman Empire's greatest Sultans and his uncle, Prince Ahmet…


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